BIO
Fredrik Askebris has worked as a composer for commercials and event films. He began his professional career in electronic music with his first vinyl release in 2000. He studied game music, piano, and studio production at Stockholm University. He is currently an aspiring future games student, focusing on learning everything about game design, particularly sound design. He has been responsible for both music and sound design in all of his future game projects, as well as handling UI/UX, VFX, and some gameplay design.
Fredrik also created all the trailers for these projects. He acquired this skill during his time working as a television photographer. Another valuable lesson he learned during this period is the importance of teamwork and prioritizing the team's needs.
"The important thing isn´t can you read music, it´s can you hear it."